RealWorld Builder
Creating Realistic Simulations – The Easy Way
Assemble your mission assets in RealWorld Builder. This intuitive 3D scenario editor lets users rapidly place and configure simulation entities. The default workspace allows users to quickly begin 3D level editing, while a suite of specialized panels allow more in-depth editing of physical properties, visual scripting of Artificial Intelligence (AI), and much more.
Terrain Importation & Creation

To use actual terrain data to create a virtual mission rehearsal or training environment, simply:
• Open the map view
• Draw a rectangle
• Click to import terrain
As easy as can be. See how you can import terrain data and instantly create a 3D virtual world.
Artificial Intelligence Editor

To give RealWorld avatars realistic, autonomous behaviors you visually define their goals and actions and decide how insistent they’ll be in achieving them. See more about the Artificial Intelligence Editor.
Composite Asset Viewer/Editor

Composite assets are the virtual objects that populate a scenario. The Composite Asset Viewer/Editor (CAVE) gives you access to hundreds of them including buildings, avatars, vehicles and weapons. It also lets you create your own. Get a first-hand view of the CAVE here.



