Rapid Environment Creation

RealWorld's toolset Visualize, Virtualize, Simulate

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“Military tested, Military approved. When you have lives at stake, there's no margin for error. First responders and the military use Total Immersion products for tactical simulation, mission rehearsal, flight simulation, and combat readiness exercises.”

Total Immersion Software
1080 Marina Village Pkwy
Suite 205
Alameda, CA 94501

1-510-521-1405

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Platform Tools

RealWorld® Builder, Building Editor, Packing

The RealWorld Builder (RWB) is a toolset that forms the heart of the RealWorld platform, where authors create scenarios that drive the final run-time simulation. The RWB is a set of user-friendly tools that enable rapid, in-the-field scenario authoring. Tools include:

  • Where You Put it is Where it Goes (WYPIWIG) graphic editor - This intuitive tool allows the author to drag assets directly from the CMS and drop them into geo-specific locations, based on the underlayment selected directly from the EDT;
  • Integrated CMS - In addition to providing simulation specific assets to the author, the web services based asset repository supports feeding assets forward and handling hot updates;
  • Data Matchmaker - The Data Matchmaker imports terrain data from the EDT and begins the geo-correlation process while tailoring the environmental data for the required simulation-specific representations;
  • World Editor - The author uses the World Editor to make minor terrain corrections or adjustments, e.g., elevation, land-use/land-cover, road vector drag, without having to go outside RealWorld;
  • Scenario Editor - The Scenario Editor is used to create mission rehearsal or game play including roles and teams, briefings, operational orders, objectives and locations;
  • RW Building Editor - This powerful building editor allow authors to quickly and easily create 3D buildings using intelligence resources, such as HUMINT and digital photos;
  • Data import - Scenario authors can import force plans and other military data directly into RealWorld;
  • Pack Deployment System - Packing is the process of binding the scenarios to the runtime simulation to produce a fully deployable mission rehearsal system;

RealWorld Building Editor

The Building Editor is an incredibly easy-to-use, 3D CAD tool that enables users to quickly create 3-D buildings. Drawing a building is as easy as clicking and dragging the mouse. The Building Editor includes:

  • Automated and manual tools for interior and exterior walls, roofs, stairs, foundations, and ceilings make building construction quick and easy;
  • Allows users to choose from hundreds of built-in CAD objects to use as "set dressings." These are objects that are part of or inside the building, but do not directly effect the rehearsal operation, such as furniture, hand rails, toilets, white boards, phone cable plug-in points, etc.;
  • The ability to produce dramatic, realistic 3D Renderings that are instantly available to RWB for inclusion in scenario;
  • Built-in physics to provide users with realistic interactions with the structures in the mission rehearsal environment;

Packing

Packing is the process of building simulation run time packages from imported terrain, assets and scenario data. The output of the packing process includes all of the dependencies required to execute the rehearsal.

The multi-player packing process creates a deployable, self-contained playable version of one or more scenarios. The resulting package can be used as a curriculum or as a live, multi-role, multi-scenario mission rehearsal simulation or game. The packing process produces different packages for the various roles, the simulation server, as well as the Joining Server, which manages the simulation download and coordination between clients.

Features:

  • Ability to produce scenario "snapshots" from any point in time, which is useful for debriefing and testing assumptions used when executing past simulations;
  • Ability to automatically create AI-controlled roles;
  • "Pack out" to multi-user mode where different roles are played by rehearsal participants;
  • "Pack out" to Standalone mode where client and server modules run on same machine and allow single-user operation.

RealWorld building editor

Total Immersion Software